Physics for Gaming

I have always dabbled in writing computer games, normally without a AAA Game Engine to help. I have always been fascinated by the physics behind the games and how developers who write games cheat. If we were to use real world physics then some effects would not be possible without a lot more processing power, […]

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May the Fragment be with you.

I have come across lots of questions on the internet on how to store data between configuration changes. Activities are destroyed, on a configuration change, so any local data dependent on an Activity will be destroyed, including any references that AsyncTasks thread  tasks have attached to your thread. There are many ways of working around […]

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Android Libraries

There are lots of exciting libraries out there to use in your Android development, these are the  libraries we’ve used during the development of the Simply Fish App. They were chosen for their ease of use and performance. Volley – A library to take away the pain of accessing the web. GSON – A library to […]

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Development Tools

If you haven’t move to Android Studio yet do it now, don’t stop to get a coffee, do it now. This tool will hugely improve your productivity and fun when developing for Android. It’s currently due for a major 2.0 release very soon which will bring in lots of new features including a faster emulator and Instant Run. […]

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